II.The games

Five on the bench. In order of age.

  1. i.In testing · 2026

    Lab SortColour-sorting puzzle across eight laboratories

    1 / 4
    Lab Sort level 164: twelve glass tubes of layered colour on shelves in the Arctic lab
    Lab Sort level 12: a tube tilted mid-pour, red liquid streaming into the tube below
    Lab Sort title screen with the LAB SORT wordmark over a laboratory bench
    Lab Sort level complete screen with three gold stars

    Lab Sort level 164: twelve glass tubes of layered colour on shelves in the Arctic lab

    Pour coloured liquid between glass tubes until every tube holds one colour. The rule fits in a sentence; the 250 levels don't. The glass is built in Unity 6 with a pour that slows at the lip, because that is where you decide whether you trust a puzzle.

    Eight labs, from Night and Botanic to Volcano and Alchemy. Later levels add sealed “?” samples that hide their layers until you pour. Every level is played by a person before it ships.

    Visit the Lab Sort site ↗

    On TestFlight now. App Store release soon; Google Play after.

    Full name
    Lab Sort: Color Puzzle
    Engine
    Unity 6 (6000.4)
    Levels
    250 across 8 labs
    Platform
    iOS first, portrait
    Languages
    8
    Leaderboard
    Game Center, by country
  2. ii.Live · 2026

    GrowliEarly learning for ages three to seven

    One hundred and eighty activities in twelve languages, each one adapting its pace to the child in front of it. Shapes, sounds, numbers and words, and a parent view that explains what was practised and why, in plain sentences.

    Built in React Native so one codebase serves both stores; tuned by parents who told us, plainly, when something was boring.

    Store links coming soon.

    Stack
    React Native, 91 modules
    Activities
    180
    Languages
    12
    Ages
    3 – 7
    Status
    All five phases complete
  3. iii.In development · spring 2027

    Neural BloomA garden that learns how you prune it

    A garden simulation where every level grows rather than being drawn. You plant, you prune, the garden remembers what you took away. It is the most meditative thing we have made and the hardest to explain in a store listing.

    Target: early access, spring 2027. It will be late. Gardens are.

    Stage
    Prototype, playable
    Target
    Spring 2027
    Engine
    Unity 6
    Levels
    Grown, not counted
  4. iv.Concept · pre-production

    Aegean DriftOne-thumb sailing between islands

    Read the wind, trim the sail, drift between procedurally placed islands with real weather pulled from the coast we grew up on. One thumb, no timer, a very calm soundtrack.

    Stage
    Pre-production
    Coasts
    Procedural
    Weather
    Live, from the Aegean
    Controls
    1 thumb
  5. v.Concept · rolling

    Hyper LabThe bench where the prototypes live

    Rapid prototyping on the Lab Sort engine: sixty-second experiments, daily seeds, one leaderboard. We publish the ones that work as open-source demos so other small studios can take the glass and leave the rest.

    Stage
    Rolling
    Licence
    MIT
    Rounds
    60 seconds
    Demos
    7 published